Cardboard Catacombs · Development

Building Cardboard Catacombs one system at a time.

The first playable foundation is in place.

Now Cardboard Catacombs keeps growing.

The Foundation

Turning a level editor into a game you can build and play.

Cardboard Catacombs grew by bringing three key parts together.

Built by Amelia April Joy Hantke
01CombatMelee and ranged combat.
02Enemy BehaviorEnemies that move, choose positions, retreat and work together.
03Bringing Levels to LifeConnected objects, goals, wins and losses.
What's Next

Where the Game Goes Next

These ideas are planned for future development and are not finished features yet.

Planned

Editor Redesign

Make Build Mode easier to understand before inviting more people to test it.

Planned

More Playtesting

Watch new players build levels, then see whether other people understand and enjoy playing them.

Planned

More Gameplay

Add new ways to move, hazards, interactive objects, goals, enemy behaviors and enemy types.

Planned

Performance Testing

Make sure bigger, busier player-made worlds continue to run smoothly.

Gamescom 2026

Next Stop: gamescom 2026

Cardboard Catacombs will be at gamescom 2026, where visitors can build their own levels and jump into the action.

Watching new players create and play will help shape the next stage of development on the road to a public release.